A screenshot of a curved portion of a smooth mesh rendered with `MeshNormalMaterial` in Three.JS.  There are notable shading artifacts along the curve which show up as trianglular discontinuities in the coloration. A screenshot of a curved portion of a smooth mesh rendered with `MeshNormalMaterial` in Three.JS.  There are still some minor shading artifacts along the curve, but they're very significantly reduced and appear more as subtle smudges rather than sharp discontinuities.